Hey guyz,
Last month I released 8bit-Slicks for the C64, Atari XL and Apple//e. It is the first cross-platform online game for 8bit era computers.
While developping the game, I organized my project into a "game" part, and a "SDK" part, for future re-use. It then occured to me that other people would benefit from this base for development of cross-platform 8bit games.
So I am announcing the planned release of 8bit-Unity in the second quarter of 2019. The SDK will contain everything to let you create simple online 8bit games in C code once, and deploy on all supported platforms easily (C64, Atari XL, Apple//e, and more in future such as the Thomson MOTOs!).
So they tuned!!!
Announcing 8bit-Unity: Cross-platform SDK for 8bit games
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Re: Announcing 8bit-Unity: Cross-platform SDK for 8bit games
I moved the messages in the right category.
Fabien https://www.system-cfg.com
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Re: Announcing 8bit-Unity: Cross-platform SDK for 8bit games
Oops, desole d'avoir poste au mauvais endroits!
Re: Announcing 8bit-Unity: Cross-platform SDK for 8bit games
8bit-Unity 0.3.0 is now available on the website: http://8bit-unity.com/?page_id=172
NEW in this version:
* Support for the Atari Lynx (and Oric 1/Atmos since version 0.2)
* Increased available memory on all systems
* Included music trackers for all platforms
Tech demos of 8bit-Grubs and 8bit-Slicks are also included, with all assets needed to build the game! (network code has been obfuscated to prevent server hacking)
NEW in this version:
* Support for the Atari Lynx (and Oric 1/Atmos since version 0.2)
* Increased available memory on all systems
* Included music trackers for all platforms
Tech demos of 8bit-Grubs and 8bit-Slicks are also included, with all assets needed to build the game! (network code has been obfuscated to prevent server hacking)